Fog and Alpha textures..

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.. look like crap when they're together. Transparent areas on the textures are no longer completely transparent when fog's turned on. Is this thing possible to fix?

Is this for a Sprite? I had a similar issue where Fog was on, and it gave my HUD sprites a background square which looked awful.

30/4/04 and 03/5/04 entries in Worklog

Luckily, the Fog can be disabled for individual objects with
EntityFX entity,8


Hope this helps!