Mikkel, do you have a mac or are you waiting for the pc version of BlitzMax?
Well I have a Mac (well 2 actually) but neither can run BlitzMAX (and are thus mostly useful for playing the odd game of Escape Velocity).
Just imagine where B+ would be right now if it were open sourced tho...
That's odd. Of all the people in the world, I would never have imagined you being a champion of OpenSource... :o>
Anyway, the BlitzPlus GUI module is platform specific, including, but not limited to using embedded Internet Explorer controls.
I'd wager that any GUI that BlitzMAX gets will rest comfortably ontop of an exsisting cross-platform GUI livrary, like GTK+, QT3 or wxWidgets. Still...
A bit early to start talking about GUI's when the Win32 and x86 Linux versions (never mind the 3D engine) aren't even out yet.