Is there a list somewhere of the supported file formats for BlitzMax? Specifically, for the LoadImage command? I just found out the hard way that TGA files won't load... A comprehensive list would be handy. :)
Supported file formats
BlitzMax Forums/BlitzMax Programming/Supported file formats Uncompressed TGA loaders should load, Run Length Encoded TGA support is on my list of things to do this week (apologies for the inconvenience).
BMP is supported (although I just fixed a problem with bmp files failing if they have less than 256 colors) and PNG and JPG should be solid.
BMP is supported (although I just fixed a problem with bmp files failing if they have less than 256 colors) and PNG and JPG should be solid.
OK, fair enough. Thanks for the info! I'll check out the TGA file and see if it's RLE'd or not...
Just so I'm clear about what I've done : I uploaded these TGA files to an internet server and then downloaded them into my Mac (I can't get them to talk across the local network at the moment). Using a file that was created on a Windows machine wouldn't cause problems, would it?
Just so I'm clear about what I've done : I uploaded these TGA files to an internet server and then downloaded them into my Mac (I can't get them to talk across the local network at the moment). Using a file that was created on a Windows machine wouldn't cause problems, would it?
No, shouldn't be a problem.
OK, cool.
Last night I installed the demo of Photoshop CS and it showed the graphics with the same problems as loading them into BlitzMax does, so obviously the other paint programs I was using were lying, or fixing the images as they were loaded, or something else sneaky like that. :)
I'm going to try and use Photoshop from now on...
Last night I installed the demo of Photoshop CS and it showed the graphics with the same problems as loading them into BlitzMax does, so obviously the other paint programs I was using were lying, or fixing the images as they were loaded, or something else sneaky like that. :)
I'm going to try and use Photoshop from now on...
I recommend GraphicConverter to anyone using a Mac. If you have a reasonably recent pro model (3y old or less), you've got it for free somewhere.
I like Graphic Converter too, but for me it just doesn't have enough functionality to CREATE graphics or change how they look.
If you have Apple's X11 installed, try the Gimp.
GraphicConverter is pretty much useless for creating images -- but it's awesome for conversion and batch-processing. Point is, doesn't matter what format your images are in now, GraphicConverter can push them into any format you're likely to need in a few seconds (without messing them up).
And yes, Gimp is probably your best free option for creating new images.
And yes, Gimp is probably your best free option for creating new images.
For low cost editing, Photoshop Elements comes in at around $100 and it's basically the same as the full version of Photoshop. Working with alpha channels is a tad more painful, but other than that it's got all the power of the real Photoshop for 1/6th of the price.
I swear by GraphicConverter
(and Photoshop)
(and Photoshop)