It dawned on me that if Blitz2D's command set is similar to that of BMax, i could start right away coding my project in B2D and then adjust the syntax differences once i get BMax vin32 version.
I'm not worried too too much about types and arrays, i'm more concerned about core commands, like loading images, anims...etc
Can anyone shed some light on this for me?
Thanks,
Sash
grrr, can't edit my topic line to fix typo, ah well, you get the idea :)
I'm not worried too too much about types and arrays, i'm more concerned about core commands, like loading images, anims...etc
Can anyone shed some light on this for me?
Thanks,
Sash
grrr, can't edit my topic line to fix typo, ah well, you get the idea :)