Why is the max integer value in Blitz, 2147483647 - FF FF FF 7F?
Why not the actual maximum, 4294967295 - FF FF FF FF?
I'm writing a utility which does massive file writing, but of course - Blitz has slow disk access. So, to speed it up, I tried writing INTs instead of BYTEs, in groups of 4. And yes, this does speed it up by a factor of 4, but it means half the INTs I can't store - let alone write. For instance, to write AA AA AA AA, you need the INT value of 2863311530 - too high for Blitz. :\
Is there a workaround for storing large INTs?
+BlackD
Why not the actual maximum, 4294967295 - FF FF FF FF?
I'm writing a utility which does massive file writing, but of course - Blitz has slow disk access. So, to speed it up, I tried writing INTs instead of BYTEs, in groups of 4. And yes, this does speed it up by a factor of 4, but it means half the INTs I can't store - let alone write. For instance, to write AA AA AA AA, you need the INT value of 2863311530 - too high for Blitz. :\
Is there a workaround for storing large INTs?
+BlackD