In a function I return a created model using CopyMesh(). Up to now I have had one array for these models, and a separate array for Tokamak geometries. I've redesigned this to incorporate both geometry and Tokamak object pointer into a custom type including other properties like this.
I have a function that returns a copy of a mesh depending on parameters with a call such as...
This worked fine, but now I have moved the array storing model data into an array of type and reference it thus
I get an "Object does not Exist" error, even though during Debug entity has a value copied from the mesh.
Any clues?
Type TOK_actor ; TOK_actors are rigid bodies (rb_TOK...) that interact in motion within the TOK simulation ; They have geometry type, size, position, rotation, and velocity giving motion, ang and lin dampening Field geom% ; Geometry type, CUBE, SPHERE, PILL Field model% ; Pointer to geometry Field TOK_obj% ; Pointer to Tokamak reference Field siz_x# Field siz_y# Field siz_z# Field pos_x# Field pos_y# Field pos_z# Field rot_x# Field rot_y# Field rot_z# Field vel_x# Field vel_y# Field vel_z# Field linear_damp# Field angular_damp# Field material% Field mass# End Type
I have a function that returns a copy of a mesh depending on parameters with a call such as...
actors(n)=create_geometry_actor(actor.TOK_actor) Function create_geometry_actor(src.TOK_actor) entity=copy_mesh(blah blah) Return entity End function
This worked fine, but now I have moved the array storing model data into an array of type and reference it thus
actors(n)\model=create_geometry_actor(actor.TOK_actor)
I get an "Object does not Exist" error, even though during Debug entity has a value copied from the mesh.
Any clues?