I need help placing a bullet hole sprite onto a mesh. Using CameraPick for getting the co-ords to place the sprite on.
But i cant figure out how to get the Pitch, Yaw and Roll from the triangle that is returned from CameraPick (PickedTriangle), wich i need for rotating the sprite properly.
But i cant figure out how to get the Pitch, Yaw and Roll from the triangle that is returned from CameraPick (PickedTriangle), wich i need for rotating the sprite properly.