I thought there was a function to make an image semi-transparent. Is there one and what is it?
ImageAlpha
Blitz3D Forums/Blitz3D Programming/ImageAlpha In 2D, there probably is one in the code archives. Probably be a bit slow for real time use though. What you can do, if the resolution is high enough, is checker your image with the mask colour, so it looks semi transparent ;)
Or paste it to a sprite which covers tha camera, the use EntityAlpha to fade.
There's something in the last couple of pages of this forum about just that.
There's something in the last couple of pages of this forum about just that.