find a joint in a b3d animated model

Blitz3D Forums/Blitz3D Programming/find a joint in a b3d animated model

i want to create a pivot at a particular joint in a loaded animated b3d model.. how?

http://www.blitzbasic.com/Community/posts.php?topic=40322

Something about itin this topic...

Use FindChild to get at a specific bone using its name (set in your animation tool.)

yeah, got it to work ok now. i was using findchild, and wondered why i couldnt get a result i was wanting, little realising, i was doing it right, just translating the object incorrectly. :p