All,
Some of you may have noticed that my sig recently changed from RETIRED to (SEMI-)RETIRED as I started to find some time to get back into Blitz. With Par FORE! now a distant memory and in the much more capable hands of GfK, it was time to embark on a new project.
Presenting... SUPER BLITZ BROS!

[Note: Please ignore horrible place-holder sprites, I've only been working on this one night and couldn't be bothered to make a decent one!]
It's a fairly simple 3D platformer where you have to collect the stars on the level, avoiding the monsters as you go. Yes, kind of like Pacman I suppose, but I intend to add a few more bits and pieces to it yet.
But... why the "BROS" bit in the title? Well, that's there for split-screen multiplayer...

You will be able to play with any combination of 1 through 4 players! The control method selection stuff is sure to be a royal pain in the backside, but should be worth it.
And that's all there is to show right now, I'm afraid, I hope you all like it!
Cheers,
Ryan
Some of you may have noticed that my sig recently changed from RETIRED to (SEMI-)RETIRED as I started to find some time to get back into Blitz. With Par FORE! now a distant memory and in the much more capable hands of GfK, it was time to embark on a new project.
Presenting... SUPER BLITZ BROS!

[Note: Please ignore horrible place-holder sprites, I've only been working on this one night and couldn't be bothered to make a decent one!]
It's a fairly simple 3D platformer where you have to collect the stars on the level, avoiding the monsters as you go. Yes, kind of like Pacman I suppose, but I intend to add a few more bits and pieces to it yet.
But... why the "BROS" bit in the title? Well, that's there for split-screen multiplayer...

You will be able to play with any combination of 1 through 4 players! The control method selection stuff is sure to be a royal pain in the backside, but should be worth it.
And that's all there is to show right now, I'm afraid, I hope you all like it!
Cheers,
Ryan


