Hiya!
I've been having all sorts of nightmares with getting smoother scrolling up and down with using the mouse wheel. When saying smoother, I mean the image scrolls according to how fast the mouse wheel is moved. As you'll see from the example below it's not right. And would love help me getting it working correctly.
Cheers so much!
I've been having all sorts of nightmares with getting smoother scrolling up and down with using the mouse wheel. When saying smoother, I mean the image scrolls according to how fast the mouse wheel is moved. As you'll see from the example below it's not right. And would love help me getting it working correctly.
Cheers so much!
;-========================- ;-=[Mouse Scroll Wheel ]=- ;-=[Moving Image Program]=- ;-========================- Const xres=640,yres=480 Graphics xres,yres SetBuffer BackBuffer() Global Scroll_Image=CreateImage(xres-100,1000) SetBuffer ImageBuffer(Scroll_Image) Color 164,000,000 Rect 100,0,xres-100,yres,1 For Bits=0 To Rnd(200) Color Rnd(60,250),Rnd(60,255),Rnd(60,255) Rect Rnd(100,xres),Rnd(0,yres),Rnd(4,20),Rnd(4,20) Next SetBuffer BackBuffer() Global MY# While Not KeyHit(1) Cls Update_Image_With_Scroll_Wheel() Flip Wend Function Update_Image_With_Scroll_Wheel() MY=MouseZ()+MouseZSpeed() ;-============================- ;-=[Draw And Move The Screen]=- ;-============================- DrawImage Scroll_Image,0,MY End Function