i really got tired of chasing around 3DGS and DarkBasic, each boasting shader capabilities, but in reality... each falling short, so i decided to see what Blitz could do...
i searched around and found a some of the better (read as more understandable to someone like me) code snippets from Paolo and TheDude, then i hacked em a bit and got bumpmapping working and the lights sorta looking like they're right.
vids taken down, sorry... need the space
--Mike
i searched around and found a some of the better (read as more understandable to someone like me) code snippets from Paolo and TheDude, then i hacked em a bit and got bumpmapping working and the lights sorta looking like they're right.
vids taken down, sorry... need the space
--Mike