Hey, i'm building an engine right now. I heard the Concept of an Actors class(or type if u will for pure blitz users) in Unreal engine. Where anything that moves pretty much and has some from of dynamic movement(AI, Player, stupid pattern AI) is an Actor.
I want to ask what are some of the properties and functions that are used with this class/type.
I want to ask what are some of the properties and functions that are used with this class/type.