The purpose is to make something that loads one concert-ticket (1240x877), tiles them, puts a unique number on each ticket.. (using text x,y,t$ or some whatever what routine..)
In the end I wish to create a new image on which I place all the images and texts, and then use SaveImage (and save that one in photoshop) ...
... it's foolproof :)
However, on some computer here in the house, the canvas looks messed-up with random memory junk orso.. on my own machine the mess is gone, but drawing is fubar'ed .. I see only ~ 40% of the picture.. The other PC has the same OS, the same amount of mem, and is even a bit faster.. I can't even get at those coordinates, since the text (can you see it? :P) @ 2000x3000 isn't shown.
Is there .. uh .. a maximum canvas size? Or is displaying a resized canvas a no-succes situation anyway?
In the end I wish to create a new image on which I place all the images and texts, and then use SaveImage (and save that one in photoshop) ...
... it's foolproof :)
However, on some computer here in the house, the canvas looks messed-up with random memory junk orso.. on my own machine the mess is gone, but drawing is fubar'ed .. I see only ~ 40% of the picture.. The other PC has the same OS, the same amount of mem, and is even a bit faster.. I can't even get at those coordinates, since the text (can you see it? :P) @ 2000x3000 isn't shown.
Is there .. uh .. a maximum canvas size? Or is displaying a resized canvas a no-succes situation anyway?
app=CreateWindow("o_O",0,0,440,630,0,1) canv=CreateCanvas (8,8,1240*2,877*4,app) SetGadgetShape canv,8,8,GadgetWidth(canv)/6,GadgetHeight(canv)/6 im=CreateImage(1240,877) ; draw one (1) giant cross SetBuffer ImageBuffer(im) Color 255,255,255 For k=0 To 3 Line k,0,1240+k,877 Line 1240-k,0,3-k,877 Next SetBuffer DesktopBuffer() SetBuffer CanvasBuffer(canv) If im TileBlock im,0,0 Text 200,300,"BLAHBLAHBLAH" Text 2000,3000,"BLAHBLAHBLAH" FlipCanvas canv Repeat WaitEvent() If EventID()=$803 quit=True Until quit End