Being a newbie, I'm wondering if everyone uses the same methods for the in-game timers ?
eg.
; this code starts my timer
player(1)\accel_timer = Millisecs() ; start timer
player(1)\accel_flag = true
; check if timer has reached designated time
if millisecs() - player(1)\accel_timer => 60
player(1)\accel_timer = 0 ; stop timer
player(1)\accel_flag = false
end if
Is this a reliable method, or is there another way ?
eg.
; this code starts my timer
player(1)\accel_timer = Millisecs() ; start timer
player(1)\accel_flag = true
; check if timer has reached designated time
if millisecs() - player(1)\accel_timer => 60
player(1)\accel_timer = 0 ; stop timer
player(1)\accel_flag = false
end if
Is this a reliable method, or is there another way ?