open source editor, boned animation and terrain
Miscellaneous Forums/Content Creation Tools/open source editor, boned animation and terrain Good find. I'll have to play with this. You can't swing your arms without hitting a free modeling tool, but tools for skeletal animation are rare and exotic beasts.
Yep, and look well at those shots, jhocking...
I have spoke with the author..in algorythm says there's joint pinning..have replied back asking if that means u have it there...No ik, but fk, and maybe if understood well, joint pinning.That an FK is enough for me.
I have no personal interest, but for friends using open source engines and the open format cal3d.Which is what it outputs.
The controls seem to be done veru nicel for bone -kindda envelopes- or vertex level..but only guessed from screens, as u need to download the jdk 1.5 and certain java3d version.
I have xsi, so don't have so much interest, besides I can only us *.x, exports.
But yet so...nice thingie for open source people..
(or anyone able to do the coding loader , the cal3d loader for his/her engine)
yep, they're rare beasts....
Blender did more or less for me.But i wanted more, and wasted the bucks ;).
I have spoke with the author..in algorythm says there's joint pinning..have replied back asking if that means u have it there...No ik, but fk, and maybe if understood well, joint pinning.That an FK is enough for me.
I have no personal interest, but for friends using open source engines and the open format cal3d.Which is what it outputs.
The controls seem to be done veru nicel for bone -kindda envelopes- or vertex level..but only guessed from screens, as u need to download the jdk 1.5 and certain java3d version.
I have xsi, so don't have so much interest, besides I can only us *.x, exports.
But yet so...nice thingie for open source people..
(or anyone able to do the coding loader , the cal3d loader for his/her engine)
yep, they're rare beasts....
Blender did more or less for me.But i wanted more, and wasted the bucks ;).
((adds new link to ever increasing list of open source apps))
I wish you could get that terrain plugin!
tools for skeletal animation are rare and exotic beasts.
yep, they're rare beasts....
How dare you call my app a beast :)
http://www.goddysey.com/pacemaker.htm
rare ... don't know ... CharacterFX?
Old and well known in the modder community due to its straight connection to Milkshape3D
Old and well known in the modder community due to its straight connection to Milkshape3D
I have animated with Character Fx and Blender...for now, I prefer Blender. I can at least fake a joint pinning with it...and over all it, I prefer XSI. :]
I have not tested Pacemaker. but the deal sounds very good; free for 1500 maximum tris models is quite generous. I just haven't tested. :)
I have not tested Pacemaker. but the deal sounds very good; free for 1500 maximum tris models is quite generous. I just haven't tested. :)
well, what I don't know yet is if I prefer XSI to Character Studio...not enough knowledge of XSI to say that...I mean, I know the basic stuff, which is mainly what has CFX, but much better.... Once in higher levels, comparisons are tougher to do...