I want to display the bones of a B3D model, but they all end up in the wrong spot..
i get all the children from the B3D, then place spheres on screen at the entityx,y,z of the found children.. this looks nothing like the bone structure of my B3D model :)
Any ideas?
Tracer
i get all the children from the B3D, then place spheres on screen at the entityx,y,z of the found children.. this looks nothing like the bone structure of my B3D model :)
Any ideas?
Tracer