Restarting animations

Blitz3D Forums/Blitz3D Programming/Restarting animations

Hello there,
Does anyone know if there is a way to pause animations in motion and resume at the same frame? I can't find a way to do this. My anims always restart at framekey 0, which can look awkward, and there is nothing anologous to AnimSeq or AnimTime concerning frames. Thanks

SetAnimTime entity,AnimTime(entity)

That should stop it at the current frame.