Hello all,
When I use a *.x file created in DeleD for my levels, the game I'm making works extremely fast. But when I create a simple Maplet level and export it to a *.b3d file, it causes a dramatic slowdown in the game performance. Why does this happen and how can I fix it?
When I use a *.x file created in DeleD for my levels, the game I'm making works extremely fast. But when I create a simple Maplet level and export it to a *.b3d file, it causes a dramatic slowdown in the game performance. Why does this happen and how can I fix it?