How do you set or load a pallette in B3D???
Like the old pallette command in QuickBasic???
You can't. Blitz runs in minimum of 16-bit colour depth. Indexed colour 'palettes' would only be available in 8-bit colour or less.
The extended B2D DLL can load 8 bit for 2D games in B3D.
Not sure how much it helps but you could give it a go.
I'll just rearrange my colors within B3D by assigning values through an array with variable values.