OGRE wrapper for Blitz
Blitz3D Forums/Blitz3D Programming/OGRE wrapper for Blitz
I starting to make OGRE wrapper for BlitzBasic.
Want to know opinions about need in that.. :)
Thats is first mini-demo:
http://blitz.pp.ru/file/BlitzOGRE.zipNecessary to copy files in userlibs catalog to userlibs catalog of blitz.
Warning!!!
Don't run him in blitz-shell.
In this time works only exe compiling files.
what is the use of a wrapper for a only-render-engine in a game system? :)
dosnt work here :( i get a bunch of missing dll or include errors
Planned to realize maximum amount of functions.
So that will be Game System. :)
Necessary to copy files in userlibs catalog to userlibs catalog of blitz.
looks cool. but why does the code have to be compiled to work?
I would go for Nebula Device 2 instead.
http://www.radonlabs.de/nebula.htmlThey released version 2 recently and after I had seen some screenshots and read the reference-manual my first impression was... Wow!
Agree with sweenie. Although perhaps for Vivid's sake I shouldn't, but I do.
I'm still getting Userlib not found after copying contents of the userlib folder.
hmm even packing all OGRE functions wouldn't it make a full usable function. You would be forced to add a lot of stuff yourself.
It is a good rendering engine but thats all OGRE is.
certainly... this will.
work is already leading
Sweenie: Agreed. I've been fiddling with it a bit now, and it's just as good as Nebula 1 was.
ok i got it to work now and it works pretty well. Im not sure if you can wrap ogre(license agreement) but if you can this would be a sweet addition to Blitz3d's chest of libraries.
You can wrap OGRE, it uses the LGPL license.
It would sure be nice to have access to vertex shading.
is this project still active?
>is this project still active?
yes
What are the terms of the LGPL liscence?
You can use it for whatever you want, even closed-source commercial applications. You only have to release the source of the parts of the LGPL library that you have modified (if any).
eeck slow download speeds :( if you want I can host this file on one of my servers
I also get a corrupt zip and there looks like only 2 dll files I dont know if you have more files you wanted in there?
weird I tried downloading the rar again and it's still corrupt on my end :( probebly my machine I've been having some problems with it. Arkon i sent you an email to the email address in your profile. I tested the current release and it looks awesome keep up the good work.
testet the rar, no problem. perhaps your winrar is outdatet? ( not beta of winrar 3.4 )
but the source does nothing beside opening a black window that runs into a timeout *when compiling the source myself ...*
[edit] ok the compile problem solved ... seems to be a problem in visual blitz
Works perfectly. Nice shadows!
Dreamora: nope you have to compile it to an exe, in his first post he states not to run it in blitz btu to compile it because it dosnt work.
Works perfectly
converter a b3d or x 2 mesh??
thanks
Mongia
there is an exporter for milkshape3d
.
hey Arkon, by the whats happening with BasicGL..is it still a live or ...
I wonder where's the blitzogre.zip file gone ? :)