Rob's Single Surface Entity Stuff
Blitz3D Forums/Blitz3D Programming/Rob's Single Surface Entity Stuff is bank global? or is bank an actual bank when it's passed?
The pointer bank is just passed as you use the function on many different banks.
That code can only fail if you pass an invalid bank handle to the function. Therefore, this must be what you're doing. :)
Check you're not passing in a handle of a freed bank etc.
Check you're not passing in a handle of a freed bank etc.
I'm just running his demo. I didn't do anything with it.