Could anyone tell me how to create a jump effect? Thanks.....
Jumping
Blitz3D Forums/Blitz3D Programming/Jumping This is typed straight into the codebox, but it might work :)
graphics3d 640,480,0,2 setbuffer backbuffer() player = createcube() camera = createcamera() positionentity camera,0,3,-10 player_y# = 0.0 player_speed_y# = 0.0 gravity# = -0.1 while not keyhit(1) if keyhit(57) player_speed_y = 1.0 endif player_y = player_y + player_speed_y player_speed_y = player_speed_y + gravity if player_y<0.0 player_y = 0.0 player_speed_y = 0.0 endif positionentity player,0,player_y,0 renderworld text 0,0,"Press Space to jump" flip wend end
thanks :)
replace
if keyhit(57)
player_speed_y = 1.0
endif
-with-
If player_y#=0
If KeyHit(57)
player_speed_y = 1.0
EndIf
EndIf
it doesnt allow you to jump while your in the air, but it would only be useful if ur level is flat...which i think urs is "no enemies"? for ur cylinder shooter?
if keyhit(57)
player_speed_y = 1.0
endif
-with-
If player_y#=0
If KeyHit(57)
player_speed_y = 1.0
EndIf
EndIf
it doesnt allow you to jump while your in the air, but it would only be useful if ur level is flat...which i think urs is "no enemies"? for ur cylinder shooter?
yes....it is flat. But isn't there a command like, FindHeight or something?
If player_y#=0
How likely is it that y# will equal exactly zero in a floating point system? To be on the safe side I'd check to see if it is less than a small height rather than equal to zero or, better still, check for an actual collision with the floor before allowing a jump.