How would you make a function that would make the camera "jump"?
Jumping
Blitz3D Forums/Blitz3D Beginners Area/Jumping I did it some crappy way with:
If KeyHit(29) And EntityY(camera_pivot) = 10
jump = 5
EndIf
If jump > -6
MoveEntity camera_pivot,0,jump,0
jump = jump - 1
EndIf
If KeyHit(29) And EntityY(camera_pivot) = 10
jump = 5
EndIf
If jump > -6
MoveEntity camera_pivot,0,jump,0
jump = jump - 1
EndIf
thanks :)
Did it work?