Hello,
I am looking for some help how to use the ODE library with Blitz3D, just a small example to get me started. I was thinking something like creating a small cube and moving it around with the arrow keys. If possible, also add another cube and a cylinder that will show how collision is handled with different settings like mass/weight. When collision occurres, entity with less wight is pushed easier while an entity that is heavier will be harder to move. I have gone though all the examples that came with the library, but I think I need some help with moving around and handle collision, please.
Maybe an example like this is too much to ask for, but if someone could help me out, I would really appreciate it alot :)
Best regards,
Neox
ps. sorry for my poor english
I am looking for some help how to use the ODE library with Blitz3D, just a small example to get me started. I was thinking something like creating a small cube and moving it around with the arrow keys. If possible, also add another cube and a cylinder that will show how collision is handled with different settings like mass/weight. When collision occurres, entity with less wight is pushed easier while an entity that is heavier will be harder to move. I have gone though all the examples that came with the library, but I think I need some help with moving around and handle collision, please.
Maybe an example like this is too much to ask for, but if someone could help me out, I would really appreciate it alot :)
Best regards,
Neox
ps. sorry for my poor english