Is possible use normal mapping and color texture in a model with Blitz3D?
I see normal demo, but use normal mapping without another texture (color) and ambient light is very short, is possible use with good light and 2 textures?
Thanks,
Is there a example?
I see normal demo, but use normal mapping without another texture (color) and ambient light is very short, is possible use with good light and 2 textures?
Thanks,
Is there a example?