Hi guys. I've got a system that is using some float variables. Something in the math is cousing it to produce a value that prints to the screen as "NaN". This produces undesirable results in my program. Any idea what this "NaN" is?
NaN?
Blitz3D Forums/Blitz3D Programming/NaN? Not a Number if I recall correctly.
Sounds like you're doing something that either won't take floats or it's doing something so drastic to them that it just won't take it.
Sounds like you're doing something that either won't take floats or it's doing something so drastic to them that it just won't take it.
Yep, or a divide by zero.
I'm pretty sure a divide by zero would cause Blitz to error out (always did for me).
I've had it where it would Nan by a divide by 0 and wouldn't actually crash until I gave the computer input. Whereby it would then give me a divide by 0 error. When I got that the screen would blank out and I'd still see 2D drawing operations but all 3D would be gone.
Also I meant to say it is a NaN but it can also happen if you divide by 0 which ... seems to happen to me sometimes and Blitz doesn't immediately crash as I stated above.
Also I meant to say it is a NaN but it can also happen if you divide by 0 which ... seems to happen to me sometimes and Blitz doesn't immediately crash as I stated above.
An integer divide by zero causes an error, but with floats it just does it!