I am using types and entitypick to create sprites on my models at a picked location.
Although the sprites appear and I can parent them to the model, they dont actually draw themselves on the model. They float above the surface of the model.
I was hoping to use this for bullet hits but it doesnt work very well as it doesnt look right.
Has anyone got a better way of achieving this effect.
Although the sprites appear and I can parent them to the model, they dont actually draw themselves on the model. They float above the surface of the model.
I was hoping to use this for bullet hits but it doesnt work very well as it doesnt look right.
Has anyone got a better way of achieving this effect.