I'm a slow modeler and skinner. The process from concept
to skinned and textured character is kind of slow because
of the limited amount of time I have.
I'm thinking of using NPC on quads instead of creating
them in 3D. This is a screenshot of one of those using
some concept art from FF IX. I wondering should I or
shouldn't I.
I'm also planning minimal animations system so the
NPC would turn its head to face the direction towards the
player as well as some short animated textures to give them
some life.
to skinned and textured character is kind of slow because
of the limited amount of time I have.
I'm thinking of using NPC on quads instead of creating
them in 3D. This is a screenshot of one of those using
some concept art from FF IX. I wondering should I or
shouldn't I.
I'm also planning minimal animations system so the
NPC would turn its head to face the direction towards the
player as well as some short animated textures to give them
some life.