Is it possible to change an entity's parent or assign one, AFTER its been created?
I need to assign a pivot parent to a load of other entities after they'v been created so I can rotate them around the pivot, or is there a better way of doing this in Blitz3D.
I can't do it on creation of the entities for game reasons.
ZT
I need to assign a pivot parent to a load of other entities after they'v been created so I can rotate them around the pivot, or is there a better way of doing this in Blitz3D.
I can't do it on creation of the entities for game reasons.
ZT