The Help file says:
Remember, GetSurfaceBrush actually creates a new brush so don't forget to free it afterwards using FreeBrush to prevent memory leaks.
AFAIK, Blitz cleans up after itself, so is this statement saying otherwise? Is this one scenario where Blitz doesn't clean up after itself? Are there others?
What's the consequences if I don't FreeBrush?
Do I (eventually) run out of memory while the program is executing (assuming virtual memory isn't being used)?
After the program ends, does the 'memory leak' affect the OS or other programs (i.e. RAM is 'lost')?
Remember, GetSurfaceBrush actually creates a new brush so don't forget to free it afterwards using FreeBrush to prevent memory leaks.
AFAIK, Blitz cleans up after itself, so is this statement saying otherwise? Is this one scenario where Blitz doesn't clean up after itself? Are there others?
What's the consequences if I don't FreeBrush?
Do I (eventually) run out of memory while the program is executing (assuming virtual memory isn't being used)?
After the program ends, does the 'memory leak' affect the OS or other programs (i.e. RAM is 'lost')?