[Slightly amended after comments below from authors].
Well, all I can say is that this is a lovely addition to the current suite of Tree generation programmes from AlienCodec.
It's much more controllable for fast and furious tree making, and has the 'in-depth' side should you want to spend the time too, including the leaf texture menu - which I like very much.
It looks like it uses an updated version of BCF as the gui and it looks superb! There are menus for everything and they are very easy to use and playing for a few minutes gets results you'll enjoy.
The download is 43 MB so there's a massive media base which comes with this prog too. The export abilities are incredible too, there's everything in there you would want or need, just look at the list!
'Export to X, OBJ, LWO, SMD, ASC(3dmax), TXT(milkshape), DBO(darkbasicPro), B3D, RAW, WRL, TM2'
Where it falls down for me is that these days I expect to see movement in the branches or leaves.
Now I may be wrong but I can't see any movement in there at all, certainly in the preview mode the grass pops up but then it all remains static, no wind or even light breeze.
That's a real shame as it's what is needed to make people look at this as a definate purchase.
[amended by addition]
A great way to add animation easily to the exported trees would be to export them as TXT(milkshape), bone and animate them inside Milkshape. This export possibility from Tree Magik Generation 2 provides an excellent opportunity to make all your tree filled environments come to life.
For me, this is the best product in this range from AlienCodec so far - and apparently there is an upgrade path if you have purchased previous similar products - AND they promise an upgrade path from here up with-in the G2 range.
I do have an issue with the 'photorealistic textures' - they are photographs maybe, but up close they are generally not so high in detail. This is fine for low poly - trees in the distance - but when your character wanders around the orchard, you'll be able to see the lack of detail up close, but you can't have everything!
A lot of work has gone into refining this product, and it really shows, for some it will be just what they have been waiting for - for others it will be a very worthy upgrade.
IPete2.
Well, all I can say is that this is a lovely addition to the current suite of Tree generation programmes from AlienCodec.
It's much more controllable for fast and furious tree making, and has the 'in-depth' side should you want to spend the time too, including the leaf texture menu - which I like very much.
It looks like it uses an updated version of BCF as the gui and it looks superb! There are menus for everything and they are very easy to use and playing for a few minutes gets results you'll enjoy.
The download is 43 MB so there's a massive media base which comes with this prog too. The export abilities are incredible too, there's everything in there you would want or need, just look at the list!
'Export to X, OBJ, LWO, SMD, ASC(3dmax), TXT(milkshape), DBO(darkbasicPro), B3D, RAW, WRL, TM2'
Where it falls down for me is that these days I expect to see movement in the branches or leaves.
Now I may be wrong but I can't see any movement in there at all, certainly in the preview mode the grass pops up but then it all remains static, no wind or even light breeze.
That's a real shame as it's what is needed to make people look at this as a definate purchase.
[amended by addition]
A great way to add animation easily to the exported trees would be to export them as TXT(milkshape), bone and animate them inside Milkshape. This export possibility from Tree Magik Generation 2 provides an excellent opportunity to make all your tree filled environments come to life.
For me, this is the best product in this range from AlienCodec so far - and apparently there is an upgrade path if you have purchased previous similar products - AND they promise an upgrade path from here up with-in the G2 range.
I do have an issue with the 'photorealistic textures' - they are photographs maybe, but up close they are generally not so high in detail. This is fine for low poly - trees in the distance - but when your character wanders around the orchard, you'll be able to see the lack of detail up close, but you can't have everything!
A lot of work has gone into refining this product, and it really shows, for some it will be just what they have been waiting for - for others it will be a very worthy upgrade.
IPete2.