UV coords to make shadows

Blitz3D Forums/Blitz3D Programming/UV coords to make shadows

Hi all

Heres my question:
i have a global player position, and a "level" object.
i know it has something to do with linepick:

How can i get the current UV coordinate of the point where LinePick collided? I think i may be missing some information required and if i am, let me know.

Any help appreciated

There's functions in the archives to get that information. PickedU() PickedV().

http://www.blitzbasic.com/codearcs/codearcs.php?code=515

:)

ahhhh! cheeries :D