Create Blitz programs in C++
Download from
www.EzBlitz.com
or from the direct link below
http://www.ezblitz.com/EzBlitz.exe
Interesting project. Probably some parallels with BMax concerning the target type of user. Anyway, for those who cannot live with OO it might be very nice.
The project came from the fact that I'm very impatient. I wanted a decent simple game engine that uses C++, but none exist. I used to have Blitz when it was on the Amiga and noticed Blitz3D recently. Having tried it out I was impressed, but these days I'm a C++ programmer and learning the Blitz syntax and having to put up with it's idiosyncrasies put me off a bit.
Ironic thing is I've spent more time doing this to get Blitz working with C++ than if I'd just written in Blitz - I have to know Blitz inside-out to be able to do the project anyway!
Hehe :P
Cheers for your interest - I'd appreciate any other comments.
That's a nice thing you've cooked together :).
I guess EzServer.exe listens on some port at localhost taking orders sent from the C++ executable? :P
>That's a nice thing you've cooked together :).
>I guess EzServer.exe listens on some port at localhost >taking orders sent from the C++ executable? :P
Cheers matey!
Using TCP is one method of interprocess communication, but a quicker way is to use shared memory between processes. It seems to work well.