I have reached a point in my current game where the user is asked to click specific limbs/areas of the game character. I know that I can use the EntityPickMode etc to determine if the model is clicked on, but is it possible to determine which of the groups within the model has been selected?
The model was created in Milkshape and has groups for each of the main parts: left leg, right leg, etc. Am I able to do what I'm trying to as the model is at the moment, or am I going to have to save each group out as individual models and import each one into a different entity in Blitz, and then parenting or repositioning each entity to remake the whole visually?
I hope someone can make some sense out of this.
The model was created in Milkshape and has groups for each of the main parts: left leg, right leg, etc. Am I able to do what I'm trying to as the model is at the moment, or am I going to have to save each group out as individual models and import each one into a different entity in Blitz, and then parenting or repositioning each entity to remake the whole visually?
I hope someone can make some sense out of this.