Has anyone made a packer that can create a single resource file, wih all models textures and sounds to a single file. It needs to have replacement routines for example
instead of : loadanimmesh(filename)
i can use 4 eg: loadanimmeshfrompak(pakname,filename)
(or something to that effect)
instead of : loadanimmesh(filename)
i can use 4 eg: loadanimmeshfrompak(pakname,filename)
(or something to that effect)