Here is some older work, like 4 years old. Textured this time.
This is a test I did for a gaming company, that didn't offer me a job after I did this "test" for them to prove my self. They went under 2 years later, so nothing lost :D

One of the first creatures I modeled and textured in 3ds max. Texture on this is max procedural maps with composited and blended to create interesting dragon/lizard kinda skin. I'm sorry I dont have any better views of this one: