Ok, i am playing around with types and would like to know, after creating an object with my type, how can i go about re pointing the pointer to it after picking it from the 3d world.
ok that might have been a tounge twister, but i am using a simple camera picking with the mouse to return the objects name, so i can reposition the selected object. But it seems to be returning the memory address (or a long number), so how can i repoint my pointer to that object so i can change its paramaters?
ok that might have been a tounge twister, but i am using a simple camera picking with the mouse to return the objects name, so i can reposition the selected object. But it seems to be returning the memory address (or a long number), so how can i repoint my pointer to that object so i can change its paramaters?