I'm having trouble with a zoom effect in my program. I've tried searching the forums but one word searches leave alot of stuff to sift thru. I'm thinking this might be a basic thing that I'm overlooking.
I have a space scene, my skybox is textured onto a small sphere that my camera sits within. I have the skybox z-order to be drawn first. When I increase or decrease zoom the skybox is effected as well and I dont want this. I want my starfield to remain the same as the rest of the stuff zooms in and out.
I've been messing with turning the cameraclsmode on and off and hiding my skybox and processing an extra renderworld in various setups but I havent quite gotten it. I've managed to keep the skybox from zooming but the rest of the stuff doesnt clearscreen and I end up with my screen overwriting itself - OR - I get the zoom to work in and out by my skybox vanishes entirely.
Can anyone help out with this?
I have a space scene, my skybox is textured onto a small sphere that my camera sits within. I have the skybox z-order to be drawn first. When I increase or decrease zoom the skybox is effected as well and I dont want this. I want my starfield to remain the same as the rest of the stuff zooms in and out.
I've been messing with turning the cameraclsmode on and off and hiding my skybox and processing an extra renderworld in various setups but I havent quite gotten it. I've managed to keep the skybox from zooming but the rest of the stuff doesnt clearscreen and I end up with my screen overwriting itself - OR - I get the zoom to work in and out by my skybox vanishes entirely.
Can anyone help out with this?

