i am trying to figure out what i should use if either/both?
i'll need some startup and configuration menus in my game for various settings. i want to offer lots of configuration options to my players.
then, i'll need headsup displays in the game itself. maybe some clicking on objects, etc.
Looking at them it seems like I would need Xlnt AND Swift GUI, one for the complex menus (xlnt) and swift for in-game overlays?
i cannot tell, exactly. pricing for xlnt is only $15, but swift for commercial use is $100. It seems like swift is faster, but xlnt is far more comprehensive.
Does anyone have any insight into these packages? $100 or $15 isn't really the issue, it's more a matter of not wasting time learning one to find out it's really not what I need.
thanks everyone!
i'll need some startup and configuration menus in my game for various settings. i want to offer lots of configuration options to my players.
then, i'll need headsup displays in the game itself. maybe some clicking on objects, etc.
Looking at them it seems like I would need Xlnt AND Swift GUI, one for the complex menus (xlnt) and swift for in-game overlays?
i cannot tell, exactly. pricing for xlnt is only $15, but swift for commercial use is $100. It seems like swift is faster, but xlnt is far more comprehensive.
Does anyone have any insight into these packages? $100 or $15 isn't really the issue, it's more a matter of not wasting time learning one to find out it's really not what I need.
thanks everyone!