Is there any way to precompile a B3D script or convert it into a DLL?
I have an application that's working fairly well. I'm also using FUI for the gui stuff. If I build my portion of the app (without linking in the FUI stuff), it takes only 1-2 seconds to compile the full source code. But when I include the FUI stuff, it takes 10-15 seconds to compile. So is there any way to precompile the FUI code and be able to call it as usual?
(My main concern here is precompiling. I don't want to get caught up in FUI discussions. I may wish to precompile other non-FUI scripts in the future.)
I have an application that's working fairly well. I'm also using FUI for the gui stuff. If I build my portion of the app (without linking in the FUI stuff), it takes only 1-2 seconds to compile the full source code. But when I include the FUI stuff, it takes 10-15 seconds to compile. So is there any way to precompile the FUI code and be able to call it as usual?
(My main concern here is precompiling. I don't want to get caught up in FUI discussions. I may wish to precompile other non-FUI scripts in the future.)