Question:
I have been looking at a few particle systems and they all seem to produce pretty cool effects.
Now, should I consider coding particle effects into games from scratch or do I use Animated textures (Image Strips) to generate the effect in the game.
These effects can make a game a lot more professional but I am stuck as to how best to implement them into games with the minimal amount of coding.
Any suggestions or examples greatfully accepted...
I have been looking at a few particle systems and they all seem to produce pretty cool effects.
Now, should I consider coding particle effects into games from scratch or do I use Animated textures (Image Strips) to generate the effect in the game.
These effects can make a game a lot more professional but I am stuck as to how best to implement them into games with the minimal amount of coding.
Any suggestions or examples greatfully accepted...