Anyone have a better way to avoid canvas from re-scale when user change a window size. For now, when I know user change a window size I just delete my canvas and create new one with the same handle.
I got problem on my new project, where my canvas has a lot of child. If I delete it I have to recreate all of them again and its slow.
I got problem on my new project, where my canvas has a lot of child. If I delete it I have to recreate all of them again and its slow.