Hi there -
here are two more screenshots of outdoor scenes;


Actually, the lighting in both screenshots isn't done yet.
Both images need the Gile[s] touch ;)
Especially the 2nd image runs at a high framerate (60fps) @ 1024 x 768 due to very low poly modelling without making it obvious.
Also this indoor setting represents the indoor of a hut, but some of you may have seen it already;

As this image has been treated by Gile[s], you can also see the quality difference between this one and the previous ones.
Also, you can imagine the first two images being heavily fogged to create the right atmosphere :)
Cheers,
JR
here are two more screenshots of outdoor scenes;


Actually, the lighting in both screenshots isn't done yet.
Both images need the Gile[s] touch ;)
Especially the 2nd image runs at a high framerate (60fps) @ 1024 x 768 due to very low poly modelling without making it obvious.
Also this indoor setting represents the indoor of a hut, but some of you may have seen it already;

As this image has been treated by Gile[s], you can also see the quality difference between this one and the previous ones.
Also, you can imagine the first two images being heavily fogged to create the right atmosphere :)
Cheers,
JR