I have tried to make BlitzGrass3d work with my A.L.E terrains but I have discovered that it only works with Loadterrain and not loadmesh. Is there a workaround that can sort this issue out?, a code snippet i could add to the bltzgrass source or anything.
I have managed to make blitzgrass and blitztree work with heightmaps using the loadterrain function. I can tell you this they are two top apps.
I have managed to make blitzgrass and blitztree work with heightmaps using the loadterrain function. I can tell you this they are two top apps.