Hello
My intention is to build a particle system specific to my needs.
What are the general prinicipals behind making a particle system.
I`ve heard of single surface and presume the particles are pre rendered to a single surface (sprite etc).
The systems I`m more interested in is a full 3d system where each particle is a seperate `entity` (not literally) and has its own controllers for speed,direction,colour,alpha etc etc.
Q.What is each particle made up from (single poly etc)?
Q.If yes.I would presume each poly/surface would have to face the camera always?
This subject is totally new to me so all information would be usefull
cheers
GP
My intention is to build a particle system specific to my needs.
What are the general prinicipals behind making a particle system.
I`ve heard of single surface and presume the particles are pre rendered to a single surface (sprite etc).
The systems I`m more interested in is a full 3d system where each particle is a seperate `entity` (not literally) and has its own controllers for speed,direction,colour,alpha etc etc.
Q.What is each particle made up from (single poly etc)?
Q.If yes.I would presume each poly/surface would have to face the camera always?
This subject is totally new to me so all information would be usefull
cheers
GP