Some people seem to want one, so here is a simple, easily controllable, wireframe over render system that can work on multiple entities and looks real nice.
I hope somebody finds a use for this.
;wireframe over render ;wireframe version of entities ;if you don't want one to be wireframe, don't put it here CameraClsMode camera,True,False For gah.selectedbox = Each selectedbox HideEntity gah\mesh Next For mesh.mesh = Each mesh EntityAlpha mesh\model,1 Next WireFrame True RenderWorld ;solid version of entities ;semi-transparent ;if you don't want semi-transparency, move this rendering pass above the other one CameraClsMode camera,False,True For gah.selectedbox = Each selectedbox ShowEntity gah\mesh Next For mesh.mesh = Each mesh EntityAlpha mesh\model,0.5 Next WireFrame False RenderWorld
I hope somebody finds a use for this.