Hello
I've got an artist that is trying to export an animation that has bones from Maya. What's the best way of going about this? And are there any other options? So far we have...
* export to .x from maya
* use polytrans to convert to max
* export as .md2 or .md3
But I don't know if these methods will work properly and I don't have maya to test.
thanks
scott
I've got an artist that is trying to export an animation that has bones from Maya. What's the best way of going about this? And are there any other options? So far we have...
* export to .x from maya
* use polytrans to convert to max
* export as .md2 or .md3
But I don't know if these methods will work properly and I don't have maya to test.
thanks
scott