OK I have Ross and MANY others to thank... my crossbow spits arrows like a hose spits water if you paid the bill!
BUT
I can't check collisions can I??? I tried making the arrows entitytype 1 and they refused to fire. Do I simply have to add a new collisiontype for arrows and check for collisions that way???
-RZ
BUT
I can't check collisions can I??? I tried making the arrows entitytype 1 and they refused to fire. Do I simply have to add a new collisiontype for arrows and check for collisions that way???
-RZ