Setting Globals

Blitz3D Forums/Blitz3D Programming/Setting Globals

I just found a interesting thing here!
i have a Global that is in a loop..
is this allow? it doesn't come back with any errors

I seem to remember that Blitz is cool if your code 'loops' over the same variable declaration many times (whether in a for loop or any other method). However, if it comes across 'another' declaration (i.e. on a differnet line of code) it errors.

Rhy Out

well, at least i know that my globles are being reset!